Player Shop
Everything you need to know about Player Shops
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Everything you need to know about Player Shops
Last updated
Was this helpful?
Player Shops are shops owned by individual players. Player Shops depend on the owner's money, and it's own storage. Player Shops can be , bought or placed, and have some additional features such as quick-add and limit for bying items.
There are two ways to create a new Player Shop:
By command
By placing a Villager Shop spawn egg
You can also create a new Player Shop by placing a Villager Shop spawn egg. To obtain such item, use the following command:
Every Player Shop has a storage. To open your storage, click on the chest in the edit shop menu. The storage works like a normal minecraft chest, and you can add and remove any items from it. The storage serves two purposes:
Items you sell in your shop will be withdrawn from the storage
Items your customers sell to your shop will end up in the storage
When setting an item so BUY
mode, customers can sell the items to your shop. Since these items end up in your storage, the amount you can buy is based on:
Available space in your storage
Your balance (if you don't have any money, you can't buy items from your customers)
When you own a shop, you can choose to abondon it. If you bought the shop, you may get refunded a certain percentage of the initial price. This can be configured in the config.yml.
All remaining items in the storage will also be given to the owner (even if offline), and the shop is now available for purchase again!
The optional set buy limit ()
If a Player Shop was created by command, anyone can buy it (unless "buy_shop_permission is enabled in the config, which then requires). The money required is specified when the Shop is initially created, and can not be changed later on. After purchasing a shop, you're the sole owner of it.
You can limit the amount of player shops a player can buy using permission node